Also, the Intense Training perk can be taken for an unlimited amount of times. When a SPECIAL stat is increased past 10, a new perk associated with that stat is automatically unlocked, whose bonuses are raised based on how many points you spend in that specific stat. This might get annoying after a while, but it's the only way to keep a CTD-free level progression. This has been fixed in version 1.2 where an anti-crash messagebox appears everytime you level up beyond 99. Recently it has been discovered that when you level up past 99, the game would crash. If it does, then you will have to edit said mods yourself if you want to keep the uncapped level provided by Limitless Stats or try toggling the 'Uncapped Level' MCM option to OFF and then ON again. Remember, the calculated max level may be overwritten by other mods such as PN's Rebalance Module. The max amount of XP the engine allows you to have is an int32 number, hence the 5351 cap. The reason for this is because I used the formula from the GECK wiki: n = (n - 1) * ((n - 2) / 2 * iXPBumpBase + iXPBase), where n is the level. The bigger the value of these two settings, the lower the max level. With vanilla settings, the max level is capped at 5351. It depends on the following game settings: iXPBase and iXPBumpBase. The max level is calculated only once per game session, when starting the game.