Only post proven facts here! Add Note Posted on Octo23:48 (UTC) Pierre MGIĪlive or not could be the question! in multi-player, missions come with respawn module(s).
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums. Alive objNull // returns false Groups: Object Manipulation Syntax Syntax: alive object Parameters: object: Object Return Value: Boolean - true if alive, false if dead/destroyed Examples Example 1: SQS: ?!( alive player) : exit Example 2: SQF: if (! alive player) exitWith Additional Information See also: setDamage damage Notes